
Grigorii
Senior Game Designer – PublishingI've been working on F2P mobile games since 2014 as a Game Designer responsible mostly for meta, game balance, and monetization. I've worked in several studios all around the globe, having around 10 titles that I was developing myself and around 30-40 more that I was involved in as a consultant or a publishing designer.
Since 2019, I've been working in publishing companies being responsible for the whole product vision of the games that were being developed - starting from setting deliverables for each development milestone and ending with close working with data to understand how to improve projects' KPIs.
I Have been teaching game design since 2019 and proudly helped a couple of hundred students in becoming junior GDs with a solid pack of knowledge regarding game balancing, monetization, and feature design.
Currently, I am responsible for the Product vision and product-related processes in Vivid games publishing and am eager to bring some solid top-grossing projects to the market 💪